BA (Hons) Computer Games Art
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Home BA (Hons) Computer Games Art
The BA (Hons) Computer Games Art program is designed for students who are passionate about video games and wish to develop the artistic skills needed to create captivating visual environments, characters, and assets for the gaming industry. This course blends artistic creativity with technical knowledge, focusing on 2D and 3D art creation, character design, environment modeling, and digital sculpting. Students will also gain an understanding of game development processes, animation, and rendering techniques that are essential for building immersive gaming experiences.
Throughout the course, students will work on hands-on projects, building a professional portfolio of game art assets, which are essential for entering the competitive games industry. You’ll use industry-standard tools and software to develop your artistic skills and be exposed to the latest trends in gaming art and design, ensuring you’re prepared for roles in the rapidly evolving world of computer games.
This module introduces students to the fundamentals of game art, including character design, environments, and asset creation. You'll learn the basic principles of design as they apply to game development, building a foundation for your artistic journey.
Gain hands-on experience with 3D modeling software, creating characters, props, and environments. Learn the basics of animation, texturing, and rigging to bring your models to life and create visually dynamic game assets.
Focus on creating realistic and imaginative game environments. Learn about the role of lighting, shading, and texture mapping in setting the mood and atmosphere within the game world.
Dive deeper into advanced art creation techniques, including photorealistic rendering, visual storytelling, and post-processing effects. This module also covers industry-standard rendering pipelines used in game development.